05-03-2010, 09:52 AM
With Games Summit coming up I thought I'd try a Kislevite/Dogs of War combo to see if I can get a semi-competitive list going as a switch from my ususal armies.
Kicking it off will be the Dogs of War main force:
Wizard Lord with a 4th level and the Staff of Sorcery (I figure the consistent +1 to dispel will come in useful)
Wizard - basic scroll caddy with 2 Dispel Scrolls (nothing to see here, move along)
Paymaster - Heavy Armour, Enchanted shield, Talisman of Protection and the Sword of Battle (decent armour save, best protection I can give, and the Sword gives him the opporutunity to do something if he has to)
10 Duelists with Pistols and Hand Weapons
11 Crossbowmen (I know its an odd size, but this is what I have the models for)
23 Dwarfs, Full command, Heavy armour, shields and hand weapons (the PM and Wizard Lord are going here)
Sigurd Volsung and the Ulfenwehr (Counts as Beorg Bearstruck and the Bearmen) (24 strong) (The other wizard goes here - with the lore of beasts - you know what's coming)
2 Maneaters - Heavy Armour, 1 with the Brace of Handguns, 1 with a Great Weapon
1 Cannon (might need something for the big beasties out there)
Kislev Allied contingent
Boyar with Heavy Armour, Shield, horse and the Sword of Might (not a bad fighter, and he makes the unit he's with stubborn);
5 Ungol Horse with a musician (cause fast cav is always a good thing)
9 Winged Lancers with full command (no points for figuring out where the Boyar is going)
As it's a 2000 point tourney I've only got 5 more points to spend, so I don't think I can get much more in. After a few practice games, I may reduce the size of the winged lancers to boost the maneaters to three, but time and games will tell.
Kicking it off will be the Dogs of War main force:
Wizard Lord with a 4th level and the Staff of Sorcery (I figure the consistent +1 to dispel will come in useful)
Wizard - basic scroll caddy with 2 Dispel Scrolls (nothing to see here, move along)
Paymaster - Heavy Armour, Enchanted shield, Talisman of Protection and the Sword of Battle (decent armour save, best protection I can give, and the Sword gives him the opporutunity to do something if he has to)
10 Duelists with Pistols and Hand Weapons
11 Crossbowmen (I know its an odd size, but this is what I have the models for)
23 Dwarfs, Full command, Heavy armour, shields and hand weapons (the PM and Wizard Lord are going here)
Sigurd Volsung and the Ulfenwehr (Counts as Beorg Bearstruck and the Bearmen) (24 strong) (The other wizard goes here - with the lore of beasts - you know what's coming)
2 Maneaters - Heavy Armour, 1 with the Brace of Handguns, 1 with a Great Weapon
1 Cannon (might need something for the big beasties out there)
Kislev Allied contingent
Boyar with Heavy Armour, Shield, horse and the Sword of Might (not a bad fighter, and he makes the unit he's with stubborn);
5 Ungol Horse with a musician (cause fast cav is always a good thing)
9 Winged Lancers with full command (no points for figuring out where the Boyar is going)
As it's a 2000 point tourney I've only got 5 more points to spend, so I don't think I can get much more in. After a few practice games, I may reduce the size of the winged lancers to boost the maneaters to three, but time and games will tell.