Dogs of War

Full Version: Lumpin Croop's Original Background
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I found an old WD article describing Lumpin Croop's RoR and thought it was quite funny. Why doesn't GW put effort like this into anything anymore. By the by, since I'm at work I have to spell c0ck's with a zero to get past our filters... lol! Sorry....

Lumpin Croops:

The race of Halflings is mostly thought of as a peaceable, well-meaning, honest and sociable. This, at least, is the common view, and it is a view readily encouraged by the sight of rosy cheeked, well-fed Halfling faces and broad Halfling smiles. Such are Nature’s gifts to that race. However, even amongst this tolerant and easy-going people there is the odd proverbial rotten apple that spoils an otherwise toothsome batch. In this case the rotten apple goes by the name of Lumpin Croop and the batch in question is known as Croop’s Fighting c0cks.

Lumpin Croop was born in the northern Moot, in a backward village, on the wrong side of the river. His mother was the blacksmith’s daughter and his father an itinerant carrot salesman. Unfortunately, Lumpin’s father choked to death on a horseshoe sometime before he was born. The Halfling’s childhood was not a happy one. His grandparents resented and disliked him, and could never forgive their daughter for her unwise liaison. Lumpin’s bright orange hair was a painful reminder of his parentage.

Young Lumpin was forced to work long hours in the family forge. His grandfather set him to arduous and demeaning tasks such as poking the fire and straightening horseshoes. His mother suffered greatly from the unremitting disapproval of her parents. She became distraught and took to the bottle. Not surprisingly Lumpin ran away from home as soon as he could. By this time he had already fallen into a life of pick-pocketing and bunk-artistry. These were talents doubtlessly inherited from his father along with his passion for root vegetables.

Lumpin Croop became a poacher. His extraordinarily acute night vision proved a great advantage on dark, moonless evenings. Lumpin soon learned to support himself from the surrounding farms and estates. This was an annoyance to the many gamekeepers who found their game stocks and reputations plummeting fast.

One day Lumpin happened to visit the Old Pig and Bucket, a shady hostelry in the otherwise attractive village of Beggar’s End. The inn’s landlord, Raggo Barrelgut, had been an eager buyer of poached rabbit in the past. On this occasion, however, rabbit pie was noticeably absent from the menu. Instead, the snug was brimming with angry gamekeepers led by the notoriously crazed Ned Hamfist. The gamekeepers were all armed with cudgels. Raggo was hiding in a corner looking embarrassed and a bit frightened.

Anticipating a sound beating, Lumpin immediately launched into a long and complicated story. Once he had begun he soon found himself spinning a yarn of excitement, treasure and vast banquets waiting to be had in the lands over the mountains. The gamekeepers were taken aback by the young poacher’s tirade and soon put all thoughts of vengeance aside. Eagerly they found themselves signing up to join Lumpin in his bright and exciting quest to the land of Tilea. Ned Hamfist bought drinks to toast their bold venture and some bright spark came up with a name for their band – Lumpin Croop’s Fighting c0cks.

From that day to this, Lumpin has tried very hard to give the Fighting c0cks the slip. However, the gamekeepers are even better trackers than Lumpin and always manage to find him and insist that he takes them along on his adventure. Lumpin’s regular attempts to escape are thought to be ‘training exercises’ by his admirers. Similarly, his efforts to misdirect the Fighting c0cks away from Tilea and any chance of fighting are considered to be ‘initiative tests’. Unfortunately for Lumpin, the Fighting c0cks are extraordinarily good at direction finding, being experts at navigating their way around quietly in the dark. Their faith in Lumpin and their belief in his adventure is unshaken.

The truth is that the Fighting c0cks are really rather good. All the ‘training exercises’ and ‘initiative test’ have honed their natural skills to a point where they are expert trackers and woodsmen. Their marksmanship is, as you would expect, second to none. Their woodsman’s clothing and pelt-caps adorned with feathers are memorable to say the least.

Thanks to several remarkable battles, the Fighting c0cks have acquired a well-deserved reputation, and their services are now in great demand. On one occasion Lumpin was credited with saving an entire army. An enemy force had worked its way behind the army’s lines and was preparing to launch a devastating attack. At the same moment Lumpin happened to be leading the Fighting c0cks directly away from the sound of fighting. Unknown to him, his route was taking the Halflings straight towards the encircling enemy. In the ensuing clash the Fighting c0cks fought with great enthusiasm and the enemy was soon scattered. Everyone was very impressed by Lumpins foresight, not the least Lumpin himself, and the Fighting c0cks were showered with offers of employment.

Indeed, money has started to flow into the band’s coffers, and Lumpin’s impromptu tale of fame and riches is starting to come true. His troops believe in him utterly and take great pride in their leader’s growing reputation. Lumpin himself is learning to live with his sudden change of fortune. He is becoming unexpectedly fond of the Fighting c0cks. Such is his dedication that even on the eve of battle he can be found in his tent working hard on devising new ‘training exercises’.

Motto: Short, Fat and Dangerous to know.

Battle-cry: “Hurray! Hurray! The Moot! The Moot!”
This stems from an occasion in a particularly nasty battle when Lumpin Croop attempted to give his troops new orders. What he actually shouted was, “Run away! Run away… to the Moot… to the Moot!” but his words were lost upon the wind and his lads charged ferociously upon the enemy, screaming their now instantly recognizable battle-cry.
When I read this I wonder about the leadership of 9 of that short fellow, amazing to say the least Tongue
That's a pretty cool story! Makes me want to make a Lumpin Croops unit even more now!
Yeah, I've got another couple of the old WD's with background information on them when Dogs of War first came out. I'd like to find all of them; because that was when GW put some effort into making things uniqe and fun. I think I also have Tichi Huchi's Skink Raiders and the Giants of Albion. Maybe the Witch Hunters... I'll have to type 'em up sometime for everyone else to enjoy.
Love those Background stories, thank you very much!Big Grin
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and just like that, Lumpin Croop has been added to my army.
That was awesome. Any others you can find would be greatly appreciated!
I, too, love the stories like this and have just added Lumpin and his skirmishers to my army! I'm not quite sure how to use them, yet, but they can begin by serving as a screen for Long Drong's Slayer-Pirates, and they will certainly come in handy if we encounter any difficult terrain, where I'm sure their talents will be most appreciated!
Have you read the 4th edition empire army book, as it has a story on the halfling hotpot ? Alot of the old background stories are in the old Dogs of War army book.
"...his father an itinerant carrot salesman." Awesome stuff Smile
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