09-21-2009, 04:17 AM
hey all
ive been playing dogs at tourneys in aus for a good 18 months now, with some success.. nowhere near podiums, but top half to third.. ive just discovered this forum and i thought id let id post the list that im taking to MOAB (mother of all battles) this year.. moab has traditionally been a good hunting ground for me.. i picked up a top 10 on battle points a few years ago using a 3 power dice blood dragon army, and last year i placed 20something out of 80 something with dogs (lvl4, lvl2, captain, paymaster, a bunch of naked cav, naked duellists, 2x4 maneaters, manflayers, naked norse, notably no truthsayer).. that list saw me deploy all of chars in the norse, who in turn hid behind the maneaters.. it's a tough army to get points out of, i play it conservatively, going for the 12-8 win..
this year, im trying something similiar.. but with one less unit of maneaters..
wizard lord, lvl 4, pegasus, talisman of protection
wizard, lvl 2, horse, dispel scroll, dispel scroll
wizard, lvl 2, horse
paymaster, barded horse, heavy armour, shield
6 heavy cav, barding
5 heavy cav
5 heavy cav
5 fast cav
5 fast cav
5 fast cav
9 duellists, pistols
4 maneaters, heavy armour, 1 great weapon, 3 brace of handguns
10 manflayers
10 norse marauders, shields
16 dwarfs, crossbows, heavy armour, shields, standard
1 cannon
i like to centre my army (maneaters
) around an off centre piece of terain where ever possible.. the norse with bsb and the cheap wizard will deploy right behind the maneaters like so:
TTTTT
TTTTT MMMM
NNNN
where T= terain, M= maneater, and N= norse.. obviously the terrain wont allways be in, or just outside, my deployment zone.. sometimes it will be halfway up the table, and of a different size.. but regardless, i typically find a piece of terrain, and aim to centre my plans around it..
in this terrain, my manflayers will often scout.. to - in this example - their left i will deploy the 6 heavy cav, and one of the 5 heavy cav.. towards the centre of the table, 7" on plop down the dwarfs with the lvl 2 with scrolls.. to their right sit the duellists with pistols guarding (if need be) the cannon, to their right the last of the heavy cav.. the fast cav deploy just off the table edge (how far off depending on my opponents ability to inflict ranged damage) on the left flank, the centre behind or near the dwarfs, and the right flank..
order of deployment: fast cav (centre), fast cav, fast cav, heavy cav, heavy cav, 6 heavy cav, then my army..
for lores.. my lvl2s will often take heavens for reroll ones and d6 S4 no armour save or range.. the reroll ones will, early game be cast on the dwarfs, and manflayers, and when necessary, the maneaters.. lvl 4 im unsure about.. he used to be a heavens wizard when run with the truthsayer, but now that i have 2xrerolls already, that lore becomes somewhat superfluous.. if my oppenent suffers from psych then death (hoping for doom and darkness) becomes quite a good option, other top lores are metal and shadow.. against vamps/ daemons, my lvl 2s both take light.. my cheap wiz can also be employed as a throw unit if needed..
basically, im a shooting magic army, that has its shooting tied up in units that are quite hard to get..
thoughts????
also, are any improvements that could be made for future tournements??
ive been playing dogs at tourneys in aus for a good 18 months now, with some success.. nowhere near podiums, but top half to third.. ive just discovered this forum and i thought id let id post the list that im taking to MOAB (mother of all battles) this year.. moab has traditionally been a good hunting ground for me.. i picked up a top 10 on battle points a few years ago using a 3 power dice blood dragon army, and last year i placed 20something out of 80 something with dogs (lvl4, lvl2, captain, paymaster, a bunch of naked cav, naked duellists, 2x4 maneaters, manflayers, naked norse, notably no truthsayer).. that list saw me deploy all of chars in the norse, who in turn hid behind the maneaters.. it's a tough army to get points out of, i play it conservatively, going for the 12-8 win..this year, im trying something similiar.. but with one less unit of maneaters..
wizard lord, lvl 4, pegasus, talisman of protection
wizard, lvl 2, horse, dispel scroll, dispel scroll
wizard, lvl 2, horse
paymaster, barded horse, heavy armour, shield
6 heavy cav, barding
5 heavy cav
5 heavy cav
5 fast cav
5 fast cav
5 fast cav
9 duellists, pistols
4 maneaters, heavy armour, 1 great weapon, 3 brace of handguns
10 manflayers
10 norse marauders, shields
16 dwarfs, crossbows, heavy armour, shields, standard
1 cannon
i like to centre my army (maneaters
) around an off centre piece of terain where ever possible.. the norse with bsb and the cheap wizard will deploy right behind the maneaters like so:TTTTT
TTTTT MMMM
NNNN
where T= terain, M= maneater, and N= norse.. obviously the terrain wont allways be in, or just outside, my deployment zone.. sometimes it will be halfway up the table, and of a different size.. but regardless, i typically find a piece of terrain, and aim to centre my plans around it..
in this terrain, my manflayers will often scout.. to - in this example - their left i will deploy the 6 heavy cav, and one of the 5 heavy cav.. towards the centre of the table, 7" on plop down the dwarfs with the lvl 2 with scrolls.. to their right sit the duellists with pistols guarding (if need be) the cannon, to their right the last of the heavy cav.. the fast cav deploy just off the table edge (how far off depending on my opponents ability to inflict ranged damage) on the left flank, the centre behind or near the dwarfs, and the right flank..
order of deployment: fast cav (centre), fast cav, fast cav, heavy cav, heavy cav, 6 heavy cav, then my army..
for lores.. my lvl2s will often take heavens for reroll ones and d6 S4 no armour save or range.. the reroll ones will, early game be cast on the dwarfs, and manflayers, and when necessary, the maneaters.. lvl 4 im unsure about.. he used to be a heavens wizard when run with the truthsayer, but now that i have 2xrerolls already, that lore becomes somewhat superfluous.. if my oppenent suffers from psych then death (hoping for doom and darkness) becomes quite a good option, other top lores are metal and shadow.. against vamps/ daemons, my lvl 2s both take light.. my cheap wiz can also be employed as a throw unit if needed..
basically, im a shooting magic army, that has its shooting tied up in units that are quite hard to get..
thoughts????
also, are any improvements that could be made for future tournements??