07-26-2009, 08:45 AM
A very unconventional Dwarf, Curin was more interested in the traditions of Tilea, where his father had worked as a blacksmith, rather than his Dwarfen ancestry. He was particularly interested in the jousting tournaments of Luccini.
The other Dwarfs mocked him for his wish to ride like the Humans, but Curin did not care. One day, still a beardling, he decided to join the tournament, riding one of the ponies the Dwarfs used in the mines to pull the ore carts.
As he rode onto the jousting field, the crowd laughed at him, but Curin was undismayed. Certain of victory, Curin’s first opponent charged at him, lance ready, but Curin just ducked under his lance and dismounted the Knight with a blow from his axe. The rest of the joust went similar; Curin used his small size (though he’d never admit it!) to avoid his opponents’ attack, before easily knocking them out of the saddle. He went on to win the entire tournament. Wanting to see more of the world, Curin became a mercenary. Rumor of the mounted Dwarf begun to spread, and soon other young Dwarfs took their ponies and left the mines and blacksmiths to join up him. So became the regiment known as Curin’s Cataphracts, among the toughest cavalry in the Old World.
For Hire: Curin’s Cataphracts may be hired by The Empire, Dwarfs and Lizardmen, and they count as a Rare choice. Dogs of War armies may choose Curin’s Cataphracts as a Special choice.
Points: Curin and four Cataphracts cost a total of 230 points including Standard Bearer and Musician. This is the minimum size of unit you can hire. The regiment may be enlarged by adding extra models at a cost of +24 points each.
M WS BS S T W I A Ld
Curin 3 6 4 4 5 2 3 3 9
Cataphract 3 4 3 3 4 1 2 1 9
Dwarf Pony 6 3 0 3 3 1 3 1 5
Equipment: Curin is armed with Headcleaver, Gromril armour, shield and rides a barded Dwarf Pony. The Cataphracts are armed with hand weapons, lances, Gromril armour, shields and rides barded Dwarf Ponies.
Magic Items
Headcleaver (Magic Weapon)
The wielder is granted +1 Strength and may re-roll 1’s to hit.
Special Rules
Unconventional: Other Dwarfs frown upon the use of horses in battle, and are less likely to fight with any who defies their traditions. Any friendly Dwarf unit within 12” from Curin’s Cataphracts suffers a -1 to their Leadership. In addition, Curin’s Cataphracts do not have any of the special rules associated with normal Dwarfs.
So that is the last of my RoR's. I will begin working on re-posting the add-ons soon.
The other Dwarfs mocked him for his wish to ride like the Humans, but Curin did not care. One day, still a beardling, he decided to join the tournament, riding one of the ponies the Dwarfs used in the mines to pull the ore carts.
As he rode onto the jousting field, the crowd laughed at him, but Curin was undismayed. Certain of victory, Curin’s first opponent charged at him, lance ready, but Curin just ducked under his lance and dismounted the Knight with a blow from his axe. The rest of the joust went similar; Curin used his small size (though he’d never admit it!) to avoid his opponents’ attack, before easily knocking them out of the saddle. He went on to win the entire tournament. Wanting to see more of the world, Curin became a mercenary. Rumor of the mounted Dwarf begun to spread, and soon other young Dwarfs took their ponies and left the mines and blacksmiths to join up him. So became the regiment known as Curin’s Cataphracts, among the toughest cavalry in the Old World.
For Hire: Curin’s Cataphracts may be hired by The Empire, Dwarfs and Lizardmen, and they count as a Rare choice. Dogs of War armies may choose Curin’s Cataphracts as a Special choice.
Points: Curin and four Cataphracts cost a total of 230 points including Standard Bearer and Musician. This is the minimum size of unit you can hire. The regiment may be enlarged by adding extra models at a cost of +24 points each.
M WS BS S T W I A Ld
Curin 3 6 4 4 5 2 3 3 9
Cataphract 3 4 3 3 4 1 2 1 9
Dwarf Pony 6 3 0 3 3 1 3 1 5
Equipment: Curin is armed with Headcleaver, Gromril armour, shield and rides a barded Dwarf Pony. The Cataphracts are armed with hand weapons, lances, Gromril armour, shields and rides barded Dwarf Ponies.
Magic Items
Headcleaver (Magic Weapon)
The wielder is granted +1 Strength and may re-roll 1’s to hit.
Special Rules
Unconventional: Other Dwarfs frown upon the use of horses in battle, and are less likely to fight with any who defies their traditions. Any friendly Dwarf unit within 12” from Curin’s Cataphracts suffers a -1 to their Leadership. In addition, Curin’s Cataphracts do not have any of the special rules associated with normal Dwarfs.
So that is the last of my RoR's. I will begin working on re-posting the add-ons soon.
