Dogs of War

Full Version: 8th ed. Pirate themed Dogs of War list
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Wizard Lord - Level 4 (probably Life Magic), Pirate Ship on wheels* 310
Paymaster - heavy armour, shield, brace of pistols, Obsidian Lodestone, Ironcurse Icon - 75

20 'Duelist' Pirates, Musician, Champion 200
11 Crossbowmen 88
10 'Duelist' Pirates 90
10 Crossbowmen 80
10 Crossbowmen 80

30 Long Drongs 435
6 Ogres - Great Weapons, Full Command 276
16 Halfling Bowmen 96

Cannon 85
Cannon 85
Hotpot 50
Hotpot 50

* The Pirate Ship on wheels is pulled about by the Ogres when not in battle but counts as Fozzrik's Folding Fortress in game terms. The plan is for it to acts as a bunker for my Paymaster, Wizard and the big Duelist unit, who'll have -3 to hit them from shooting, only take D6 hits from template/cannon attacks, 6+ Ward vs Warmachine attacks and 4+ MR Ward vs damage spells.

Though Life isn't the most obviously appropriate law I feel it may be best tactically to have the healing spells for characters and healing the precious war machines and for boosting toughness of Long Drong's.

I have the models bought and semi-converted from ages ago. I haven't actually played Warhammer for years but am hoping to dabble a little this edition (though still mainly playing Epic Armageddon).

Thoughts and opinions on the list?
Very shooty... you probably run the risk of being outmaneuvered rather I guess.
Personally, if I were you and running this list, I would give the big duelist unit a standard bearer instead of a champion, as you only lose 25pts if someone takes it, though if you are going to keep another character in there, a champion is good challenge bait.

The command on Ogres is hilarious. infantry = 10pt command models!

That Long Drongs unit is HUGE! Considering you are unbreakable I assume you aren't going for Steadfast, so just hoping for an epic stand and shoot? I was just brainstorming, but I'd consider running them, or at least Quick Reforming them, into three ranks of 10, that way you can stand and shoot with 20, an nearly everyone can attack. Alternatively, running the unit down to 20 would give you around enough points for another unit of Ogres?
Interesting List..

Would be fun to play with and against..

The only drawback really is that your Army Fortitude is a measly 4 and can easily be taken out by magic... Remember the Stat Tests allow no saves of any kind and as such can pone your unit out of the building.. not to mention Krack's Call Confused
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